Destruction Warlock Weak Auras v2 (Current as of 4/23/2016)


Second version for Destruction is mainly for shifting auras around and recentering them so they look more uniform. No major fixes or changes except that I removed the Mana % for now until I can think of a better implementation of it since it’s only truly useful for Mana Tap.

  • Mana Tap (Active/Missing)*
  • Soul Harvest (CD/Usable)*
  • Cataclysm (CD/Usable)*
  • Channel Demonfire (CD/Usable)*
  • Dimensional Rift (# of Charges, Recharge CD, indicator of 0 charges)*
  • Immolate (Pandemic effect built in)
  • Conflagrate (CD/Notice of full charges)
  • Havoc (CD/Usable)
  • Summon Doomguard (CD/Active/Usable)
  • Mana % (mostly useful for Mana Tapping)*
  • Grimoire of Sacrifice (Active/Missing)
  • Grimoire of Service – All Pets (CD/Active)
  • Unending Resolve (CD/Active/Usable)*
  • Soul Leech (Active, Absorb amount)*
  • Mortal Coil (CD/Usable)*
  • Shadowfury (CD/Usable)*
  • Dark Pact (CD/Usable, Absorb amount)*
  • Burning Rush (Active/Not Active)*
  • Demonic Circle (Missing, Out of Range indicator, Usable, CD)*
  • Soul Shard tracking

Bolded * = New/Changed
All auras tested and working!

Any suggestions/criticisms are more than welcome so that this can be improved upon!

Code can be found here on Pastebin in two parts: part 1, part 2. Please note this is a HUGE import so your client may have some freezing/locking up – this is normal as it is importing the full WA package.


  • Bug reports
  • Possible reformatting of auras
  • Possible Rain of Fire tracking in mind, right now RoF cannot overlap and they should be able to so have not implemented anything yet for it
  • Find a way to implement Roaring Blaze for Immolate

About Not

Warlock Raider in SNF on Sargeras-US
This entry was posted in DPS, Legion, Warlock, Weak Auras and tagged , , , , , , . Bookmark the permalink.

5 Responses to Destruction Warlock Weak Auras v2 (Current as of 4/23/2016)

  1. Jan says:

    Super high number of lua errors with the demo ones. Shame I really like the auras

  2. Nick says:

    Getting generic lua errors with the destruction auras

  3. Nick says:

    (tail call): ?
    Interface\AddOns\WeakAuras\GenericTrigger.lua:494: in function `ScanEvents’
    Interface\AddOns\WeakAuras\GenericTrigger.lua:834: in function <Interface\AddOns\WeakAuras\GenericTrigger.lua:832>

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